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Mine imator mobile
Mine imator mobile









  1. #Mine imator mobile update#
  2. #Mine imator mobile Patch#

Added the marker's position in MM:SS:MSEC in the bottom-left corner.Added a warning when exporting unsaved work as.Added a "Animations" folder with Disco.mani.Updated grass, tall grass and leaves texture.Added some schematics into the Schematic folder, check them out!.Fixed a glitch where the camera wouldn't move when exporting as.Mine-imator: Community Editon, November 4th, 2016 - October 3rd, 2017. After the first pre-release of the new vanilla Mine-imator update, the Community Edition was taken down, as it was no longer necessary.

#Mine imator mobile Patch#

So they instead released MI:CE 1.0.3, the final patch for their mod, which they claimed did have some features from MI:CE 1.1.0. Because of this, Nimi and Emunator scrapped MI:CE 1.1.0 because they didn't want to start a war between two groups of people fighting over which version to use.However, this changed when David had announced that he came back to developing Mine-imator, and was creating a new, rather big, update. Trivia Mine-imator: Community Edition was originally planned to have a 1.1.0 update. Interface color popups now reset to the proper default colors instead of vanilla default colors.Fixed observer block top texture in logo/ icon.Fixed typo in the controls tab, changing 'directoy' to 'directory'.Timeline is no longer compact by default.You can now export objects to vanilla Mine-imator 1.0.6.(Rather than having to convert a project containing the object.).Bloom options are now reversed and go from 0% to 100%, instead of 0 to 1 and are now labeled 'Intensity' instead of 'Threshold', and 'Amount' instead of 'Offset'.(1.0.3 automatically adjusts bloom values from 1.0.2 to look correct in 1.0.3.).Fully fixed up vanilla converting/ loading projects from vanilla.

#Mine imator mobile update#

  • Changed update stream to show notifications when there's a new update for the mod.
  • Option to turn off custom interface icons in settings.(Will decrease RAM usage.).
  • Removed Fullscreen.(Caused a lot of problems.).
  • Fixed project opening crash if the project has a background object.
  • An object's color can now be affected by the biome color.(Affected by biome.).
  • Icons and watermark now use images from a folder in the directory named 'Imports'.
  • Added 120FPS option in program settings.(On by default.).
  • Acacia leaves, dark oak leaves, and vines color now uses the current biome color.
  • Reconfigured biome colors to be more accurate to Minecraft's biomes.
  • Added Mesa, Nether, and "The end" biomes.
  • You can choose to switch between preset Minecraft biomes and a custom biome color.
  • Includes "Improved Foliage", "Photography", "Fullscreen", and "Custom icons and watermark" mods.
  • Hidden hotkeys are shown in controls tab in settings.
  • Hide objects during low quality rendering and high quality rendering.
  • 'Lock bend angle' option to lock the current object's bend angle to it's parent's bend angle.(Can be passed through folders.).
  • You can convert the currently opened project for vanilla Mine-imator 1.0.6.
  • DOF blur size textbox in settings now supports decimal inputs.
  • Timeline selection box color can be customized.
  • 2.1 Mine-imator: Community Edition was originally planned to have a 1.1.0 update.










  • Mine imator mobile